And now for something completely different.
Explanation: Depending on what difficulty you play it, Halo: Reach's campaign has 19 secret datapads scattered through the levels. Each one contains a piece of a larger story. All text is presented verbatim from those datapads.
Further Explanation: this project is essentially a product of me dicking around in MSD4 with the different brushes. I really wish it could do more than the most basic things with color, though...
No comments:
Post a Comment