Hi there. Turns out I can still hold a pencil. How about that. Have some character sketches. Probably won't have much more until winter break (a few weeks from now).
Also, funny story: I'm FINALLY writing Quadropheniac (a story that's been bouncing around in my head for ages), but not in the way I planned... originally, it was going to be a comic, told from Jace's perspective. Now, thanks to the Intro to the Short Story class I'm taking, it's a short story told from Ezra's perspective. I'll still probably do the original at some point, but this has been an interesting experiment. I might upload the finished version to dA when it's... you know, finished. Until then, random people that stumble upon my ramblings!
Saturday, November 24, 2012
Saturday, October 27, 2012
Drawings from 2AM
My mind goes strange places sometimes.
(The scanner cropped out some stuff on this one. Oh well.)
1. I really wanted to draw something, so I just thought, "I'll draw the first two characters I can think of." And those two characters turned out to be... Rin Tezuka and Kay. Um. Yeah. I decided that Rin would take an inexplicable liking to Kay, and Kay would absolutely not be cool with it.
2. Yeah, I've been playing Metroid Prime 2 a lot lately. From here on, brace for extreme levels of fanboyishness.
So yeah, wouldn't it be funny if one of the Amorbi was a girl, and was super-friendly and apologetic about her brothers trying to eat Samus? Yeah, I don't think so either. Don't know where this silly idea came from.
3. I love reading the Lore in MP2-- especially that heartwarming story about a Space Pirate that was lonely and had no friends (I'm extrapolating that bit), so he tried to make a Metroid into a pet. He'll be recovering basic brain functions in about a cycle.
Also special appearance by Caboose.
4. Close-up on a Space Pirate. Not exactly pretty, but I've never drawn one before. I love how organic their armor looks; at first I thought those spikes on his shoulders were part of his body, but some kinds of Pirates don't have them, so they must be strapped on... or maybe GROWN on... hmm...
5. Fucking Shriekers.
I love the sheer creativity in Retro Studio's enemy design, even if it goes a little overboard sometimes, like it did with the Shrieker. That thing is like a Metroid enemy swiss army knife. It has leaves! It can fly! It can turn invisible! It can shoot tornadoes at you! Buy one today!
6. One of my favorite bits of background info in Torvus is that the little eye-like things on the walls are actually cameras, and U-Mos is using them to keep an eye on you. But even better, those things exist in the Dark World, too-- and they're basically indestructible. So the Ing have had to go about their daily business, pissed as hell that the Luminoth are watching them, but unable to do anything about it. lol.
7. Warrior Ing need more love. I demand a plushie version, or at least a cute chibi mascot version.
8. In keeping with my slightly bizarre trend of making MP2 enemies look cute, this was supposed to be a couple of Inglets holding tentacles, until the scanner cropped 'em out. Pity; now it looks like they're... um... OH GOD MY EYES.
(The scanner cropped out some stuff on this one. Oh well.)
1. I really wanted to draw something, so I just thought, "I'll draw the first two characters I can think of." And those two characters turned out to be... Rin Tezuka and Kay. Um. Yeah. I decided that Rin would take an inexplicable liking to Kay, and Kay would absolutely not be cool with it.
2. Yeah, I've been playing Metroid Prime 2 a lot lately. From here on, brace for extreme levels of fanboyishness.
So yeah, wouldn't it be funny if one of the Amorbi was a girl, and was super-friendly and apologetic about her brothers trying to eat Samus? Yeah, I don't think so either. Don't know where this silly idea came from.
3. I love reading the Lore in MP2-- especially that heartwarming story about a Space Pirate that was lonely and had no friends (I'm extrapolating that bit), so he tried to make a Metroid into a pet. He'll be recovering basic brain functions in about a cycle.
Also special appearance by Caboose.
4. Close-up on a Space Pirate. Not exactly pretty, but I've never drawn one before. I love how organic their armor looks; at first I thought those spikes on his shoulders were part of his body, but some kinds of Pirates don't have them, so they must be strapped on... or maybe GROWN on... hmm...
5. Fucking Shriekers.
I love the sheer creativity in Retro Studio's enemy design, even if it goes a little overboard sometimes, like it did with the Shrieker. That thing is like a Metroid enemy swiss army knife. It has leaves! It can fly! It can turn invisible! It can shoot tornadoes at you! Buy one today!
6. One of my favorite bits of background info in Torvus is that the little eye-like things on the walls are actually cameras, and U-Mos is using them to keep an eye on you. But even better, those things exist in the Dark World, too-- and they're basically indestructible. So the Ing have had to go about their daily business, pissed as hell that the Luminoth are watching them, but unable to do anything about it. lol.
7. Warrior Ing need more love. I demand a plushie version, or at least a cute chibi mascot version.
8. In keeping with my slightly bizarre trend of making MP2 enemies look cute, this was supposed to be a couple of Inglets holding tentacles, until the scanner cropped 'em out. Pity; now it looks like they're... um... OH GOD MY EYES.
Sunday, October 14, 2012
Friday, October 12, 2012
Tuesday, October 9, 2012
Master Chief (Halo 4 version)
Finally got around to doin' this! It took... entirely too long. Had some trouble with the chalk; couldn't find any small pieces so I had to work with a big one. Didn't think it mattered until I started taking pictures, and noticed how fuzzy he looks. Oh well.
A lot of the details were lost... partly due to the chalk, partly due to the fact that I set my sights a little too high in terms of how much technical detail a chalk drawing this size can actually have. Below is an earlier version; I removed the texture on Chief's under-armor because, as a friend correctly pointed out, it makes the whole thing look too white... or does it? I'd love to hear some feedback one way or the other.
A lot of the details were lost... partly due to the chalk, partly due to the fact that I set my sights a little too high in terms of how much technical detail a chalk drawing this size can actually have. Below is an earlier version; I removed the texture on Chief's under-armor because, as a friend correctly pointed out, it makes the whole thing look too white... or does it? I'd love to hear some feedback one way or the other.
Tuesday, September 25, 2012
Wednesday, August 29, 2012
US Ch. 3 Page 6
Kay~! :D
I really like drawing her. Not sure exactly why. Also, you may notice that the large panel of her is, in fact, a tracing of an earlier (rougher) sketch. At the time, I just wanted to draw her in her parka/overcoat/thing, but when I was done, I thought, "actually, that's exactly what I was thinking when I wrote her introduction scene."
There's a part of me that's still amazed that it only took three months to get from there to here.
Script:
I changed a few minor things in the script, as you can see... For one, I thought Kaleem should be more bewildered than jumpy after seeing Alwin get shot in the ass. I also wasn't sure how I should draw him bouncing off. :P Some phrases just don't translate well from script to page...
I really like drawing her. Not sure exactly why. Also, you may notice that the large panel of her is, in fact, a tracing of an earlier (rougher) sketch. At the time, I just wanted to draw her in her parka/overcoat/thing, but when I was done, I thought, "actually, that's exactly what I was thinking when I wrote her introduction scene."
There's a part of me that's still amazed that it only took three months to get from there to here.
Script:
ALWIN: You ain't an engineer...
[He starts circling around the still-shocked Kaleem, peering at him in a somewhat creepy way.]
ALWIN: Whatcha doin'? Whatcha doin', eh?
[From somewhere across the room, a green burst of light
zaps him in the ass. He howls, and bounces off into a corner,
grumbling. Kaleem peeks above his arms, to see a girl come strolling
towards him. She's wearing a parka and goggles, making it nearly
impossible to see her face. She's also carrying a large gun.]
KAY: Sorry about him.
I changed a few minor things in the script, as you can see... For one, I thought Kaleem should be more bewildered than jumpy after seeing Alwin get shot in the ass. I also wasn't sure how I should draw him bouncing off. :P Some phrases just don't translate well from script to page...
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