If you've ever played the F-Zero games, you'll know what I'm going for here. If not... flamboyant and outlandish people driving crazy machines in epic sci-fi races.
Actually, only one of these eight characters is going to be a main(ish) character in US. The rest are just his competition... but I wanted to flex my muscles with these new grayscale markers and see what I can do. This is all just experimentation, really.
Sunday, February 24, 2013
Tuesday, February 12, 2013
Messing Around With Grayscale Markers

I wanted to practice some more with lighter, less clearly defined shades of gray. This is the result... I know the top pipe turned out a bit weird. And for the life of me, I can't figure out why the school's scanner darkens everything down so much! It really irks me. The lightest highlights on the pipes there? Those should be pure white. >_<
Friday, February 8, 2013
Grayscale Markers are the best thing to happen since toilet paper.
Ladies and gentlemen, I think I've found a new style. Using these markers is SO MUCH FUN. Yeah, I still kinda suck at them, but I have high hopes for these babies.
Thursday, January 31, 2013
I said HEY!
Our dorm now has pieces of paper all over the walls (so we can draw on them). I decided to contribute.
Monday, January 28, 2013
Anime Club poster
Helped make this poster for my college's anime club! I contributed the drawings of Mami and Machinehead. ^_^
I also added Alex Row, but forgot to take a pic of the whole poster afterward...
Friday, January 25, 2013
Friday, January 18, 2013
Just some feels
Yeah, I finally hit the "okay, I've rested enough; time to art!" phase of my winter break.
Two days before I go back. Gah.
As a warm-up for doing some real stuff, thought I'd draw some Katawa Shoujo, because FEEEEEEEELSSSSS, that's why.
(Kenji's yelling "FEMINISTS!!!", by the way.)
Thursday, December 13, 2012
Henohenomoheji
Continuing the spirit of bad calligraphy in Japanese class, I present: a henohenomoheji. Honestly, I only did this because none of my attempts at *real* calligraphy turned out very well. lol.
Also, info: http://tvtropes.org/pmwiki/pmwiki.php/Main/Henohenomoheji
Also, info: http://tvtropes.org/pmwiki/pmwiki.php/Main/Henohenomoheji
Friday, December 7, 2012
Saturday, December 1, 2012
Te Inveniam (Draft)
Obligatory plug for Harmony of a Hunter: 101% Run: it's fantastic! Especially the song (by the same name) that inspired this piece. Fucking Metroid opera, it can't get cooler than that.
(Finished version is on dA.)
(Finished version is on dA.)
Saturday, November 24, 2012
Some Characters from Quadropheniac
Hi there. Turns out I can still hold a pencil. How about that. Have some character sketches. Probably won't have much more until winter break (a few weeks from now).
Also, funny story: I'm FINALLY writing Quadropheniac (a story that's been bouncing around in my head for ages), but not in the way I planned... originally, it was going to be a comic, told from Jace's perspective. Now, thanks to the Intro to the Short Story class I'm taking, it's a short story told from Ezra's perspective. I'll still probably do the original at some point, but this has been an interesting experiment. I might upload the finished version to dA when it's... you know, finished. Until then, random people that stumble upon my ramblings!
Also, funny story: I'm FINALLY writing Quadropheniac (a story that's been bouncing around in my head for ages), but not in the way I planned... originally, it was going to be a comic, told from Jace's perspective. Now, thanks to the Intro to the Short Story class I'm taking, it's a short story told from Ezra's perspective. I'll still probably do the original at some point, but this has been an interesting experiment. I might upload the finished version to dA when it's... you know, finished. Until then, random people that stumble upon my ramblings!
Saturday, October 27, 2012
Drawings from 2AM
My mind goes strange places sometimes.
(The scanner cropped out some stuff on this one. Oh well.)
1. I really wanted to draw something, so I just thought, "I'll draw the first two characters I can think of." And those two characters turned out to be... Rin Tezuka and Kay. Um. Yeah. I decided that Rin would take an inexplicable liking to Kay, and Kay would absolutely not be cool with it.
2. Yeah, I've been playing Metroid Prime 2 a lot lately. From here on, brace for extreme levels of fanboyishness.
So yeah, wouldn't it be funny if one of the Amorbi was a girl, and was super-friendly and apologetic about her brothers trying to eat Samus? Yeah, I don't think so either. Don't know where this silly idea came from.
3. I love reading the Lore in MP2-- especially that heartwarming story about a Space Pirate that was lonely and had no friends (I'm extrapolating that bit), so he tried to make a Metroid into a pet. He'll be recovering basic brain functions in about a cycle.
Also special appearance by Caboose.
4. Close-up on a Space Pirate. Not exactly pretty, but I've never drawn one before. I love how organic their armor looks; at first I thought those spikes on his shoulders were part of his body, but some kinds of Pirates don't have them, so they must be strapped on... or maybe GROWN on... hmm...
5. Fucking Shriekers.
I love the sheer creativity in Retro Studio's enemy design, even if it goes a little overboard sometimes, like it did with the Shrieker. That thing is like a Metroid enemy swiss army knife. It has leaves! It can fly! It can turn invisible! It can shoot tornadoes at you! Buy one today!
6. One of my favorite bits of background info in Torvus is that the little eye-like things on the walls are actually cameras, and U-Mos is using them to keep an eye on you. But even better, those things exist in the Dark World, too-- and they're basically indestructible. So the Ing have had to go about their daily business, pissed as hell that the Luminoth are watching them, but unable to do anything about it. lol.
7. Warrior Ing need more love. I demand a plushie version, or at least a cute chibi mascot version.
8. In keeping with my slightly bizarre trend of making MP2 enemies look cute, this was supposed to be a couple of Inglets holding tentacles, until the scanner cropped 'em out. Pity; now it looks like they're... um... OH GOD MY EYES.
(The scanner cropped out some stuff on this one. Oh well.)
1. I really wanted to draw something, so I just thought, "I'll draw the first two characters I can think of." And those two characters turned out to be... Rin Tezuka and Kay. Um. Yeah. I decided that Rin would take an inexplicable liking to Kay, and Kay would absolutely not be cool with it.
2. Yeah, I've been playing Metroid Prime 2 a lot lately. From here on, brace for extreme levels of fanboyishness.
So yeah, wouldn't it be funny if one of the Amorbi was a girl, and was super-friendly and apologetic about her brothers trying to eat Samus? Yeah, I don't think so either. Don't know where this silly idea came from.
3. I love reading the Lore in MP2-- especially that heartwarming story about a Space Pirate that was lonely and had no friends (I'm extrapolating that bit), so he tried to make a Metroid into a pet. He'll be recovering basic brain functions in about a cycle.
Also special appearance by Caboose.
4. Close-up on a Space Pirate. Not exactly pretty, but I've never drawn one before. I love how organic their armor looks; at first I thought those spikes on his shoulders were part of his body, but some kinds of Pirates don't have them, so they must be strapped on... or maybe GROWN on... hmm...
5. Fucking Shriekers.
I love the sheer creativity in Retro Studio's enemy design, even if it goes a little overboard sometimes, like it did with the Shrieker. That thing is like a Metroid enemy swiss army knife. It has leaves! It can fly! It can turn invisible! It can shoot tornadoes at you! Buy one today!
6. One of my favorite bits of background info in Torvus is that the little eye-like things on the walls are actually cameras, and U-Mos is using them to keep an eye on you. But even better, those things exist in the Dark World, too-- and they're basically indestructible. So the Ing have had to go about their daily business, pissed as hell that the Luminoth are watching them, but unable to do anything about it. lol.
7. Warrior Ing need more love. I demand a plushie version, or at least a cute chibi mascot version.
8. In keeping with my slightly bizarre trend of making MP2 enemies look cute, this was supposed to be a couple of Inglets holding tentacles, until the scanner cropped 'em out. Pity; now it looks like they're... um... OH GOD MY EYES.
Sunday, October 14, 2012
Friday, October 12, 2012
Tuesday, October 9, 2012
Master Chief (Halo 4 version)
Finally got around to doin' this! It took... entirely too long. Had some trouble with the chalk; couldn't find any small pieces so I had to work with a big one. Didn't think it mattered until I started taking pictures, and noticed how fuzzy he looks. Oh well.
A lot of the details were lost... partly due to the chalk, partly due to the fact that I set my sights a little too high in terms of how much technical detail a chalk drawing this size can actually have. Below is an earlier version; I removed the texture on Chief's under-armor because, as a friend correctly pointed out, it makes the whole thing look too white... or does it? I'd love to hear some feedback one way or the other.
A lot of the details were lost... partly due to the chalk, partly due to the fact that I set my sights a little too high in terms of how much technical detail a chalk drawing this size can actually have. Below is an earlier version; I removed the texture on Chief's under-armor because, as a friend correctly pointed out, it makes the whole thing look too white... or does it? I'd love to hear some feedback one way or the other.
Tuesday, September 25, 2012
Wednesday, August 29, 2012
US Ch. 3 Page 6
Kay~! :D
I really like drawing her. Not sure exactly why. Also, you may notice that the large panel of her is, in fact, a tracing of an earlier (rougher) sketch. At the time, I just wanted to draw her in her parka/overcoat/thing, but when I was done, I thought, "actually, that's exactly what I was thinking when I wrote her introduction scene."
There's a part of me that's still amazed that it only took three months to get from there to here.
Script:
I changed a few minor things in the script, as you can see... For one, I thought Kaleem should be more bewildered than jumpy after seeing Alwin get shot in the ass. I also wasn't sure how I should draw him bouncing off. :P Some phrases just don't translate well from script to page...
I really like drawing her. Not sure exactly why. Also, you may notice that the large panel of her is, in fact, a tracing of an earlier (rougher) sketch. At the time, I just wanted to draw her in her parka/overcoat/thing, but when I was done, I thought, "actually, that's exactly what I was thinking when I wrote her introduction scene."
There's a part of me that's still amazed that it only took three months to get from there to here.
Script:
ALWIN: You ain't an engineer...
[He starts circling around the still-shocked Kaleem, peering at him in a somewhat creepy way.]
ALWIN: Whatcha doin'? Whatcha doin', eh?
[From somewhere across the room, a green burst of light
zaps him in the ass. He howls, and bounces off into a corner,
grumbling. Kaleem peeks above his arms, to see a girl come strolling
towards him. She's wearing a parka and goggles, making it nearly
impossible to see her face. She's also carrying a large gun.]
KAY: Sorry about him.
I changed a few minor things in the script, as you can see... For one, I thought Kaleem should be more bewildered than jumpy after seeing Alwin get shot in the ass. I also wasn't sure how I should draw him bouncing off. :P Some phrases just don't translate well from script to page...
Tuesday, August 28, 2012
US Ch. 3 Page 5
Welcome to Engineering. It's rather cold here.
(This was really fun to design... all that time working on construction sites helped a lot!)
I'm still a little uneasy about the shading there... just to be safe, I have a scan of this page before I put those shadows in the middle panel. What do you think; do they look okay?
Also, dynamic entries are fun. :3
Script:
[He arrives at a door marked "Engineering 2 -- Starboard Mid". When it opens, he is greeted by a blast of even colder air. Inside, the walls have thin layers of ice, and the occasional icicle hangs from the machines that fill the room. Shivering even harder, Kaleem begins to wander around the room, seeing no one.]
KALEEM: H-h-hello...?
[No answer. Kaleem wanders farther in. Suddenly, an old man with frizzy hair wearing a parka swings down from above to pear at him upside down.]
ALWIN: Whatcha doing here?
KALEEM: GAH!
(This was really fun to design... all that time working on construction sites helped a lot!)
I'm still a little uneasy about the shading there... just to be safe, I have a scan of this page before I put those shadows in the middle panel. What do you think; do they look okay?
Also, dynamic entries are fun. :3
Script:
[He arrives at a door marked "Engineering 2 -- Starboard Mid". When it opens, he is greeted by a blast of even colder air. Inside, the walls have thin layers of ice, and the occasional icicle hangs from the machines that fill the room. Shivering even harder, Kaleem begins to wander around the room, seeing no one.]
KALEEM: H-h-hello...?
[No answer. Kaleem wanders farther in. Suddenly, an old man with frizzy hair wearing a parka swings down from above to pear at him upside down.]
ALWIN: Whatcha doing here?
KALEEM: GAH!
Monday, August 27, 2012
US Ch. 3 Page 4
Script:
KALEEM: What! That's grunt work!
SAREN (while glancing, amused, at the crewmen working around him): The 'grunts' are busy. Get to it.
[Kaleem leaves, followed by a few low chuckles from the bridge crew.]
KALEEM (to himself): Grr..! Freaking Admirals shouldn't have to... gah.
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